Visual Effects

On set

The game’s environment, a mix of live action and 3D animation, was built in a unique way. The makers aimed for an ingenious design, which allowed them to make spectacular camera movements and to film the children running around in the virtual decor in a very dynamic way.

Labyrinthus - Visual Effects

For the scenes in the virtual world of the computer game, the actors moved on a rotating treadmill that was placed in front of a green background, a ‘green key’. This way, the whole set was moving instead of the camera. Such a structure has never been used before a Belgian film production.

Labyrinthus - Visual Effects

Labyrinthus - Visual Effects

The green key was impressive because it was 22m long, 7m high and 3m deep. The dimensions of the treadmill were 3 to 2.5m and the diameter of the turntable was about 8 meters.

In Post-Production

The post-production of this film is much more complex than for most Belgian films. Numerous designs, moodboards and concept drawings were made during pre-production. Then 3D models were derived from these concepts, eventually resulting in the final decors.

Also the specific set up in the studio was meticulously prepared. At first stage, the whole system was virtually tested and a computer simulation as produced which determined how the real system in the studio looked like.

Labyrinthus - Virtuele Studio

Labyrinthus - On Set

After the shooting and the editing, all of the scenes in the virtual game world were submitted to a very specific process. First of all, all the camera movements had to be analysed, so that the virtual camera was an exact representation of the camera on set. Then all the markings on the green background were removed. Subsequently all the actors and camera were placed in the virtual world and were examined whether the animated backdrops were in the right place. Finally, the 3D sets were completed and live images were put back together with CGI. The whole process nearly took a year to complete.

Labyrinthus - Visual Effects - Compositing

Labyrinthus - Visual Effects - Compositing

 

Labyrinthus - Making Of

Labyrinthus - Making Of